Compenteces: Dutch / English, Management, Design, and Continuous Development, Master’s in Interactive Change Management
Design: ArchiMate, Behaviourism, Design Thinking, Framer, Functional & Technical Design, Game Design, Game Development, Gamification, Interaction Design, InVision, Marvel, Miro, User-Centric Design
IT: Apple OS, BiSL, C#, Citrix, DevOps, HTML, JavaScript, ITIL, Java, KNX / Homey / Home Assistant, Lua, Linux, Mendix, Network Infrastructure, SQL, Windows Workstation/Server/Exchange, WordPress
Education: Active Interventions, Graduation Coach/Assessor, Curriculum Development, Group and Individual Instruction, Lead Lecturer / Senior Lecturer, LMS Design & Maintenance, Osiris, Visma X-Schedule
Project Management: Asana, Confluence, Internal and External Collaboration, Microsoft Project, Office365, Perforce Hansoft, PRINCE2, Scrum / SAFe, SharePoint, Software Selection & Implementation, Teams, Change Management Interventions
Software: Acrobat, Adobe XD, Figma, InVision, After Effects, Articulate 360, Blender, Cascadeur, Illustrator, InDesign, Photoshop, Premiere Pro, Substance Painter, Unity3D / Unreal
Certification: Professional Scrum Manager (expected 2025), Hansoft, Vicon Operator, Lecturer, Master Serious Game Design, Maya, PRINCE2 Practitioner, ITIL, Implementing TopDesk, Microsoft Server & Exchange
Awards: Dutch VR Awards Nomination, Highlight Selection Indigo, Innovate Project 2014: Presented to King Willem-Alexander, Best Game of Outline, 10th Place Best 4KB (worldwide), Scene Award for Best 4KB Intro
Publication
Eyal, N. & Hoover, R. (2014). Hooked: How to Build Habit-Forming Games, Portfolio Penguin
Huitema, P. (2019). Participatory Design in Change Processes, NS/NHL
Masterclasses/Workshops: Hooked: Patrick Huitema (Senior Lecturer) / Nir Eyal (Author) / Dan Ariely (Professor of Psychology and Behavioral Economics) / Robert Sapolsky (Professor of Biology, Neuroscience, and Neurosurgery)